As a comic book fan, I am all too familiar with the “Who
would win in a fight?” arguments that are so prevalent among this culture.
Which is why I am so excited to pick up the new game Injustice: Gods Among Us.
This game is from the creators of Mortal Kombat and allows players to do battle
with all their favorite DC Comics heroes and villains. At least with all the
male ones they can. If you are a fan of female DC Comic book characters, you
are sadly out of luck.
In a previous entry I explained how video games are
predominantly male oriented (see here), but comics have matured more in the
past few decades. While the amount of talent in the comic book field is
predominantly male, there is a plethora of female characters in
comics. Well rounded and well written female characters. Certainly there are enough female heroes and villains to be make up at least half of
the characters in a fighting game about them. But sadly that is not the case
with Injustice.
Only a quarter of the available characters at the time of
this game’s launch are female. While the game developer has promised a slew of
additional characters to be available as DLC in the future, I doubt that the
majority of those characters will be female either. So the disproportionate
amount of male characters will always be present no matter how many DLC is made
available.
I also have to question the characters chosen for the game’s
initial launch. While characters like Wonder Woman and Catwoman are obvious
choices, there are a few other characters that I question the choice of. It is
obvious the creators of the game were trying to sandwich additional female
characters in to appease fans. However I do not feel appeased. Right off the
bat I see Killer Frost on the list of characters. Unless you are a die hard fan
of DC Comics (whom I’m sure would all buy this game no matter who is in it) you
have no idea who Killer Frost is. I consider myself TO BE a diehard fan and
even I have barely heard of her. Same with Raven, who really only is
recognizable to fans thanks to the Teen Titans cartoon show. But in the comics
there was a whole period of time where she was absent from the pages of DC
titles. And I don’t think I even need to talk about Hawkgirl (see entry about her here).
Harley Quinn is the one character I can see why they
included her, even though with the presence of the Joker as a playable
character she is not necessary. That does seem to be a problem with DC female
characters. So many of them are female versions of an already established male
character. And usually since the male character existed first, he has a larger
fan base than his female counterpart. So it becomes redundant to have both the
male AND female version in the game. But Harley Quinn is a fan favorite who has
appeared in all the incarnations of Batman since her inception. When
Christopher Nolan’s Dark Knight Trilogy was still in preproduction, so many
fans suspected she would show up at some point, and I myself and hopeful she
will make an appearance in any future franchise Batman films.
So of the quarter of female characters available at launch,
only half of them are actually characters whom fans would want to give major
play time. Meanwhile nearly all the male
characters are recognizable fan favorites who will no doubt get hours and hours
of multiple replays. And that should not be. As I said before there are
multiple female DC comic book characters who could have been added to this game
and whom fans would recognize well enough to want to give just as much play as
the male characters. Zatanna, Vixen, Supergirl, Power Girl, Starfire, Maxima,
Giganta, Poison Ivy, Cheetah, Batgirl, Batwoman, Big Barda, Doctor Light, Dove
(of Hawk and), Fire, Ice, Huntress, Katanna, Knockout, Lightning Lass, and so
on and so on. Granted not all of them would be recognizable to all fans, but
certainly thee are better choices than the ones that were initially made.
Two sides. Same coin. |
Now granted, sexually equality is not the first thought game
makers should consider when making a game. It should all be about making the
game as fun as possible. But when you have a property such as this there is
really no excuse. The characters already exist. And these characters are
already designed to fight so they lend themselves to the mechanics of the game
already. There is no reason why this game could not have been half female
characters and still be immensely popular. There is certainly room. I can
already see several characters that are just doubles of another character on
the list. Why do we need both Green Lantern AND Sinestro? Same with Black Adam
and Shazam? These are characters with the exact same power sets and I am sure
their fighting skills are identical as well. On a similar note, I’m sure Bane
and Solomon Grundy probably aren’t that different either. And although he’s a
personal favorite of mine, Nightwing is probably just a cross between Batman
and Catwoman. That’s at least three spaces that could have been given to a cool
female character with a complete new set of fighting skills.
"My eyes are up here boys." |
In the end, none of this really matters. People who are
going to buy this game will buy it regardless of how many women are featured in
it. And I guess I should be happy there are any female characters in a fighting
game at all. When I look back at the first Mortal Kombat game it had only one
female character. The original Street Fighter didn’t have any (Street Fighter
II did add one character). And the only games that did end up having large
female casts were games where sexually exploiting the ample bosoms of the
characters was more important than compelling gameplay. In the end, these types
of games have come a long way. They just need to go a little further.
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